Respawn's Deleted Job Listing Hints at a New IP Built for 'Adventuring Forever'
Respawn Entertainment's new IP, promising 'adventuring forever,' edges closer to a 2026-2027 reveal as its incubation team prepares.
Respawn Entertainment has spent the past decade building some of the most beloved experiences in modern gaming, from the wall-running thrills of Titanfall to the battle royale phenomenon Apex Legends and the acclaimed Star Wars Jedi series. Yet for all its public successes, the studio has always had one more secret simmering in the background—a brand-new intellectual property that, according to a short-lived job posting, aims to let players go on adventuring forever. In 2026, the idea of a persistent, ever-evolving world bearing the Respawn stamp feels closer than ever, even if official details remain locked inside the studio’s newly formed incubation team.

The story first broke back in late 2020, when an eagle-eyed community noticed a Generalist Software Engineer opening on Respawn's official careers page. The listing wasn’t for Apex Legends or Star Wars Jedi: Fallen Order—both of which already had dedicated, veteran teams. Instead, it explicitly called for engineers to join a small incubation unit tasked with creating something entirely new: a fresh IP that would “enable ‘adventuring forever’.” That phrase alone sparked a whirlwind of speculation. Could Respawn be building a massive open-world survival game? A live-service fantasy epic? Or perhaps an evolving, multiplayer sandbox where stories unfold over years rather than hours?
Within days, the listing vanished. Visiting the original link now leads to a blank page—no error message, no redirect, just silence. Respawn has never officially commented on the removal, but the most logical explanation is simple: they found the right candidate. Considering the studio’s pedigree under the Electronic Arts umbrella and the allure of building a foundational new world from scratch, attracting top-tier engineering talent wouldn’t have been difficult. Still, the deletion only deepened the mystery. After six years of radio silence on the project, what do we actually know?
The Long Road from Tease to Reality
As of 2026, Respawn has evolved into a multi-project powerhouse. The studio delivered Medal of Honor: Above and Beyond in late 2020, its first VR outing, and subsequently launched a full sequel to Star Wars Jedi: Fallen Order, along with several massive expansions for Apex Legends. Through it all, the incubation team mentioned in that old job ad has remained invisible to the public. Industry insider chatter suggests the new IP entered full production around 2023, meaning it could finally step into the spotlight later this year or in early 2027. If the timeline holds, Respawn will soon answer the question that has lingered for half a decade: what does “adventuring forever” actually look like?
To understand the possibilities, one must look at Respawn’s creative DNA. Vince Zampella, the studio head, co-founded Infinity Ward and helped define the modern military shooter with Call of Duty. Yet his work at Respawn has consistently defied easy categorization. Titanfall blended kinetic pilot movement with giant mech combat; Apex Legends took those mechanics into a hero-driven battle royale; Star Wars Jedi: Fallen Order stepped away from shooting altogether and delivered a tight, Soulslike narrative action game. That versatility suggests the new IP could be almost anything—an open-world survival sim, a cooperative expedition title, or even a procedurally generated realm where no two adventures play out the same way.

The notion of "adventuring forever" strongly implies a live-service structure, but not necessarily in the vein of a competitive shooter. Respawn has already mastered the battle pass and seasonal content model with Apex Legends. For the next IP, the studio could be aiming for something closer to a shared-world adventure: think Destiny’s first-person exploration crossed with The Legend of Zelda: Breath of the Wild’s systemic discovery, all running on a foundation of scripted, cinematic storytelling that Respawn does so well.
What Could the New IP Actually Be?
Industry analysts and fans have floated several compelling theories. Here’s a breakdown of the leading concepts:
| Genre Concept | Why It Fits the "Adventuring Forever" Tagline | How Likely Is It? |
|---|---|---|
| Persistent Open-World Survival | Players could explore a massive, changing map alone or with friends, building bases and uncovering lore over years. | High – The wording screams long-term engagement, and survival titles like Valheim have proven the model. |
| Live-Service RPG | An ongoing narrative that receives regular story expansions, similar to an MMORPG but built for solo or small-group co-op. | Moderate – Respawn’s storytelling chops make this plausible, but EA may be wary after Anthem. |
| Evolving Metroidvania Sandbox | A world that physically changes with each major update, unlocking new areas and abilities. | Low – The phrase “forever” could hint at infinite replayability, but the genre is niche. |
| Space Exploration Epic | Given Respawn’s sci-fi expertise, a No Man’s Sky-style galaxy where every star system offers unique adventures. | Moderate – Completely new ground for Respawn, but the team’s technical skills could make it work. |
Could it be that Respawn is simply returning to the Titanfall universe in a radically different form? The shared world of Titanfall and Apex Legends is already rich with factions, alien flora, and frontier mysteries. An “adventuring forever” experience set on the Frontier could let players roam as pilots, scientists, or mercenaries, encountering threats and stories that evolve with each patch. However, the original job ad emphasized a new IP, not an extension of an existing one. So the smart money is on something wholly original.
The Elephant in the Room: EA’s Live-Service Push
No discussion of a new Respawn IP is complete without acknowledging Electronic Arts’ long-standing obsession with recurring revenue models. The company has shuttered several ambitious projects in recent years—including a rumored single-player Apex Legends campaign—while doubling down on games-as-a-service. A title designed for “adventuring forever” aligns perfectly with that strategy. The question is whether Respawn can inject enough narrative heart and mechanical depth to avoid the pitfalls that sank titles like Anthem. Given the studio’s track record, confidence remains high.
The disappearance of the job listing may have been a tiny blip in 2020, but its echo still resonates. Respawn has a history of teasing its next big thing in subtle ways; fans remember the cryptic messages that led to Apex Legends’s surprise launch. So when a studio that rarely leaves loose ends deletes an intriguing job post without a trace, you pay attention. In 2026, we are likely only months away from finally seeing what that small incubation team has been building in the shadows. Will it be the kind of world we can truly adventure in forever? If anyone can deliver on that lofty promise, it’s the team that already taught us to trust a robot named BT-7274 and a smiling simulacrum called Pathfinder.